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Friday, February 13 • 1:30pm - 2:30pm
Crowdfunding: Best Practices for Indie Game Devs

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Because crowdfunding is so new and so different, the best way to learn how to do it is to learn from first-hand experience. You'll hear discussions about preparation, launch, and reaching the goal - and also what it's like to recover after the funding falls short. You'll find out that crowdfunding isn't all about the money - arguably, the more important benefit is building a rich community invested in your future success. If you've got a great vision for a game, but you're not sure how you'd find the resources or the fan base to make it a reality, you're in store for a fascinating conversation. This panel is organized by Playcrafting.

Moderators
avatar for Dan Butchko

Dan Butchko

Dan Butchko oversees and executes all operations as General Manager of Playcrafting in both of its branches in New York and Boston. A graduate of New York University, Dan is the former Creative Director & Events Manager of Hedge Funds Care, where he worked for six years to help raise millions to prevent and treat child abuse in 9 U.S. cities and 3 abroad. He... Read More →

Speakers
avatar for Shawn Alexander Allen

Shawn Alexander Allen

Shawn Alexander Allen is a game designer, artist and writer from New York City. He is currently working on Treachery in Beatdown City, a tactical beat ‘em up that uses dark humor to commentate on politics and intersectionalism. Recently he made a physical game called Corporate Vandals... Read More →
RP

Rachel Presser

Rachel Presser runs point-and-click adventure game outfit Himalaya Studios as CFO and Executive Producer, and spearheaded a successful Kickstarter campaign in 2013 with six-figure results. She holds a B.S. in Accounting from Lehman College and M.S. in Accounting from Hunter College... Read More →


Friday February 13, 2015 1:30pm - 2:30pm EST
Fox Amphitheatre First Floor

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